July 7, 2014 Eric Swain External Sources A Brief History of Infamy Wey hey and up she rises, wey hey and up she rises, wey hey and up she rises early in the morning. Coming about 8 months after the game was release, we publish our podcast on Assassin’s Creed IV: Black Flag. I haven’t talked about a game this large in scope on the podcast in a long time. Trying to encompass everything about the game in a mere hour and half is a foolhardy attempt. As such we only touch on the greatest hits. | more
June 27, 2014 Eric Swain External Sources Critical Distance Confab – The Blogfather Two years ago, I did a handful of interviews with critics that laid much of the foundation of what we consider modern independent video game criticism. They were intended to be the next few episode of the Critical Distance Confab. For various reasons they got back burned (mostly because I couldn’t stand listening to my own voice in editing) and we weren’t going to use them. Since then, I’ve moved my position to pure background technical monkey regarding the podcast. It’s for the best. | more
June 23, 2014 Eric Swain External Sources The Fairy Tale of the Economic Downturn We continue our podcast discussions of The Wolf Among Us with episode 3: A Crooked Mile. We felt that this episode really picked up the pace as the story finally came into its own. The themes seem more palpaple than ever and we get to talking more on the nature of the choices in The Wolf Among Us. Plus, I get to drop a few tidbits on some of the small craftsmanship stuff that is done. We talk about a lot of different subjects in this episode and yet the podcast itself is much shorter than our usual fare as of late. | more
June 9, 2014 Eric Swain External Sources The Agony and the Allure of the Side Quest Maybe a poor week to release a podcast with so much attention elsewhere in the gaming scene, but we have a schedule. This week we aren’t talking about a video game, but a part of video games – the side quest. We start talking about what they are useful for and what they do in games, but once it gets to me, I changed the conversation to something more fundamental. I didn’t know how to answer Chris’ question because I wasn’t sure how to define what a side quest was in the first place. | more
May 27, 2014 Eric Swain External Sources Exploring the Rituals and Riddles of ‘Year Walk’ We pick up after last time with Simogo’s other notable work from last year, Year Walk. This discussion this time around is more about the amorphous nature of the game itself rather than a detailing of the meticulous construction like in our Device 6 podcast. Year Walk is more about atmosphere and experiencing the folklore of a culture we are not as familiar with. We also get into the differences between the iOS mobile version and the PC version and how Simogo utilizes each format’s particulars to the game’s advantage. | more
May 12, 2014 Eric Swain External Sources A Game of Words, Exploring ‘Device 6′ This week on the Moving Pixels podcast we look to last year’s iOS standout, Device 6. It’s always nice to come out of a conversation with a greater appreciation of the game in question than you went in with. That exactly what happened here with our discussion of Device 6 and it’s thematic underbelly. So, give the podcast a listen here and enjoy. *sings* “That’s Anna. Oh, sweet Anna. Dreams are coming true. One in a million that is you.” *sings* | more
April 28, 2014 Eric Swain External Sources Little Human, Big Apocalypse It may be a little past the time when everyone else was talking about it, but the Moving Pixels Podcast episode on The Walking Dead Season 2 episode 2 is now up on PopMatters. We look at the continuing struggles of the second season to truly provide the same type of morally dubious choices that so endeared us to the first season. At the same time, I think we understand that isn’t as big a problem even if it doesn’t lead to as easily set up discussions. | more
April 14, 2014 Eric Swain External Sources Another Hand of ‘Hearthstone’ My what a difference a couple of weeks makes. We recorded this episode of the Moving Pixels podcast several weeks ago and Hearthstone, as well as my understanding of it, has changed quite a bit. It’s quite funny really, how much my understanding of the game has changed in the time since we recorded the podcast. So many assertions and details are just wrong and my own predictions are so off base. For instance, I figured Blizzard would announce a new play mode – Tournament – to the menu. | more
March 31, 2014 Eric Swain External Sources The Seamier Side of Fairy Tales Another Moving Pixels podcast is up. This time we discuss the second episode of The Wolf Among Us. This was recorded back on Sunday of IndieCade East. I had gotten back from the city only about half an hour before. Luckily my tiredness doesn’t weigh down the discussion. It’s another good, long critical discussion. We start off with a long section about the form of the Telltale style adventure game and how it affects our reaction regarding The Wolf Among Us in comparison to the first season of The Walking Dead, before moving on to the specific events and character beats of the episode itself. | more
March 25, 2014 Eric Swain Thoughts A Podcast Data Entry Project I missed this week’s and last week’s post on PopMatters because I got a little too caught up in trying to finish another self-inflicted project. For a while now the Moving Pixels podcast RSS feed has been borked thanks to what I suspect was an internal update to the backend. Part of that means that the podcast episodes no longer appear on iTunes. iTunes reads it off of the feed and if the feed says there are no episodes on it then it displays no episodes. | more