March 31, 2015 Eric Swain External Sources The Games of IndieCade East 2015 This took a lot longer than I wanted it to. Last month was really busy, but I got my work done, but delays happened. This series of posts should have concluded earlier, but oh well. Last year was my first year attending IndieCade East. I wrote a primer on the … (This post is lost beyond this point. | more
March 30, 2015 Eric Swain External Sources Revisiting The Great War We continue our look at last year’s indie games with Ubisoft’s Valiant Hearts. I really like this discussion. I come out very coherent and make a lot of good points. Everyone does. We talk about the war and war in general as exemplified as a thing unto itself. We discuss the concept of identity from the nationalistic to the individualistic. We talk about the end of rationality and larger cultural forces that Valiant Hearts is playing with given its subject matter. | more
March 26, 2015 Eric Swain External Sources Critical Distance Confab – The Zine Knight Rises We were playing a little bit of catch up this month. The previous podcast episode took longer to edit due to small audio issue1 so it went up at the beginning of the month. Now, our scheduled March interview is up only a week after its original drop date. Thanks … (This post is lost beyond this point.) | more
March 16, 2015 Eric Swain External Sources This War of Ours Continuing to talk about games from last year, we dig into the narrative and systems of This War of Mine. I like the game on a micro level, but feels it falls apart somewhat on a macro level. I don’t think it can maintain itself with what it has. It needs more contextual material otherwise that part of game dries up. My compatriots have different opinions. You can give it a listen here. Additionally, we’re still trying to get the podcast back on iTunes and hitting one snag after another. | more
March 12, 2015 Eric Swain External Sources Critical Distance Confab – Books Fight Boss This was meant to go up in February. In general, we want the podcasts to go up on the 15th, in the middle of the month. But the 15th was a Sunday and TWIVGB schedule takes precedence. Then I has one of the busiest months when it comes to outings and it turned out to be one of the toughest editing jobs yet.1 So it’s late. I had a good talk with BossFightBook’s founder and editor Gabe Durham about his little publishing house. Continuing the theme of interviewing people having to do with video game books. | more