Exploring the Rituals and Riddles of ‘Year Walk’

Year Walk

We pick up after last time with Simogo’s other notable work from last year, Year Walk.

This discussion this time around is more about the amorphous nature of the game itself rather than a detailing of the meticulous construction like in our Device 6 podcast. Year Walk is more about atmosphere and experiencing the folklore of a culture we are not as familiar with.

We also get into the differences between the iOS mobile version and the PC version and how Simogo utilizes each format’s particular’s to the game’s advantage. the podcast ends with a decent chunk of a discussion about the iOS/mobile market as a whole.

If any part of that sounds interesting, give the podcast a listen.

“The decision has already been made.”

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