Two More Critical Distance Roundups

In the past couple of weeks I took over TWIVGB from Kris Ligman as she went to E3 and needed a break. Kris hand it off more, there are 5 people who can pick up the reins. I don’t want you burning out. First one was for E3 week and I couldn’t help myself making my own little commentary with how I presented that week’s material. As an old timey snake oil salesmen barker. It’s not like there was a convention filled with foul tasting, somewhat sketchily presented hype to products that may or may not be any good around that time, right? | more

TWIVGB on a tight schedule

Last weekend I did another TWIVGB for Critical Distance. Kris Ligman hasn’t been feeling all that well and I suggested she hand it off to Katie for a week to relieve some stress and get better. Well, I ended up being the only non-busy person this weekend and now Kris is bleeding from her face. But I’m not going to talk about that here. Just wish her better and move on to something that occurred to me during last week's curation. Due to one thing and another I didn’t get all the suggestions from the week dumped on me until Saturday evening. | more

Critical Distance Curator

Ben asked me to step in again this weekend. Or rather he asked someone to step in and I said yes first. Thing was two days before it had to go up I had only two links. Then the day before I was pushing 30, so thank you all for that. And, well TWIVGB has been going on for over two years now. I want that to sink in for Ben, he’s been doing it for over two years. I’ve been helping for over a year and half officially and dumping more link in Ben’s lap than he can shake a stick at since the beginning. | more

Another Podcast, Another TWIVGB

It seems to be a theme for this year. I've done more on other people's sites than I've done on my own. This continues to be true. Over a week ago I was invited to do the Chronoludic podcast with Chris Green, Mike Dunbar and Seb Wupper. The topic at hand was the question 'what is a game worth?' The focus of this particular question was the issue of economics and us as game purchasers. WE didn't reach any groundbreaking conclusions or earth-shattering revelations. | more

My Latest Work at Critical Distance

While I haven't been updating my own blog much lately it's partly because I've been busying myself with other things. I've worked at finding a new job. I lost or rather finished my other part time, contract work last month. I've also been hurriedly trying to get my RSS feed back under control. The week I spent away from it (I'll tell you why later on) even though it was the week between Christmas and New Years it didn't slow anybody down when it came to posting. | more

Transparency for Critical Distance

Last week I was asked to take over the TWIVGB feature at Critical Distance by Ben Abraham. It was my sixth time. During the week I collected the links and pasted them into a word document for later aggregation as I always do and I began thinking about the way things are done with TWIVGB. I realized I had quite a lot of power over the content of each issue, even the ones I don't write. That thought scared me slightly. If there is one thing I've learned, is having someone looking over your shoulder and calling you out is the best option. | more

So How Did I Do on TWIVGB

Well Ben Abraham was away from the internet last week, something to do with spelunking I think, and asked me to step in as writer of the This Week In Video Game Blogging feature again. I don't know what it is, but every time I take up the task the internet decides that this is the week to get super prolific. So, we I ended up writing what I believe to be the second longest TWIVGB...so far. It didn't help that my list of links doubled about an hour before I should have written the damn thing. | more

My Stint at TWIVGB is Over

Well I did my two weeks at Critical Distance writing the This Week in Video Game Blogging feature. I can honestly say that I have even more respect for Mr. Ben Abraham. How he can keep that up week after week is beyond me. Maybe it had something to do with the fact I was new and hadn't gotten used to it. Maybe it had to do with the first time I did it was the most prolific week ever in quality video game criticism. I don't know, but hats off to you man. And if you ever need a fill-in (hint hint) you know where to go. | more

Working for the Weekend on Critical Distance

As some of you may know, or care, Ben Abraham will be gallivanting off to GDC thanks to the generous contributions from around the blogosphere, proving once more that some people have way too much free time on their hands. All kidding aside, I'm sure Ben will do a bang up job covering the event. For those of you who don't know him and will be going, he'll be the one introduced as the Permadeath guy.  He will also have an Australian accent and probably be the only one with a tan. | more