February 3, 2015 Eric Swain External Sources ’80 Days’ and the Limits of Fiction My weekly column is up on PopMatters on inkle’s 80 Days. Don’t read it. It’s shit. Due to a miscommunication, the wrong version was posted and now there’s nothing that can be done about it. It can’t be edited and I can delete it. Below is the correct text to the post. The only change made in deference to the PopMatters’ version is the title. | more
February 3, 2015 Eric Swain External Sources Investigating ‘Ethan Carter’ This week on the Moving Pixels Podcast we try to parse out The Vanishing of Ethan Carter. Thanks to Steam sales and a lot of great games hitting near the tail end of last year, we’re doing some catch up. Kind of grateful that January has been slow in that respect. It ended up being a pretty great discussion because none of us really agreed with the interpretation and evaluation. Or at least it was going well until the last 10 minutes or so when I try to make a point I can’t quite articulate on the fly and fumble the whole thing. | more
January 20, 2015 Eric Swain External Sources ‘The Vanishing of Ethan Carter’ Fails to Live Up to It’s Own Promise I was playing through The Vanishing of Ethan Carter as part of my catch up in time for the end of the year. It was an indie game getting some buzz and the opening certainly was interesting. Unfortunately, it never seems to capitalize on that promise. There’s my two-sentence review of the game. I also would like to note that there’s a lot of visual goodness to like in The Vanishing of Ethan Carter. There are bits of the game I think are quite good and worth experiencing, even if the whole doesn’t stick the landing. | more
January 19, 2015 Eric Swain External Sources Moving Pixels Podcast: Our Best Games of 2014 It’s that time of year again, the one where critics and websites all sit around and have fun talking about the games they liked over the past 12 months. As per usual, I’m still working out what my best of year list will look like. I’m still playing games for instance that could make it on. Lots of catch up happens at the end of year and, for me due to my CD commitments, into January. That list is still incoming. As for our discussion, it is really interesting to see our unique perspectives come through our lists. | more
January 5, 2015 Eric Swain External Sources The Moving Pixels Podcast Goes ‘To The Moon’ The first podcast of the new year is up on PopMatters. We discuss the 2011 indie game, To The Moon. I was on the positive end of things when it came to To The Moon, but at the same time it wasn’t a game I was willing to fight over. It’s a game that is fine, not exceptional, just fine. That’s where I was after playing it and after the recording of the podcast. I’ve grown a little warmer towards it upon relistening to the conversation. | more
December 16, 2014 Eric Swain External Sources Considering the Two Seasons of ‘The Walking Dead’ Video Game My last PopMatters column of the year and I look back to compare Season One and Season Two of The Walking Dead. Everything seemed to be working in The Walking Dead‘s favor coming into Season Two. Everything I was hearing made it sound like we were in for interesting possibilities. Clementine as the main character seemed like a really good move and the integration of the 400 Days cast was expanding it into a wider world. And yet, it wasn’t bad, just lesser. | more
December 10, 2014 Eric Swain External Sources Five of the Best Mobile Games of 2014 Given how huge they have become, mobile games don’t get enough space in the critical spheres devoted to them. I decided to rectify that a bit and take a short glance at 5 games I played this year. Most of the good stuff comes out on iOS as opposed to Android. There are a bunch of technical reasons for that having to do with the non-standard implementation of Android’s open platform that sounds legitimate to my uninformed self. However, I don’t have an iOS device. I have an Android phone and tablet. | more
December 8, 2014 Eric Swain External Sources Moving Pixels Podcast Steps Over ‘The Line’ Two years after its release, we get around to discussing Spec Ops: The Line on the podcast. I hadn’t played it before we decided to finally do Spec Ops. I owned it and I knew, as a critic, it would be important to play, but there was always something keeping me from doing so. I hadn’t read Brendan’s book on it either. So in a very short amount of time, I both played the game and read Killing is Harmless in preparation of the podcast. | more
December 3, 2014 Eric Swain External Sources ‘Unrest’: A Tug of War Between Player Knowledge and Character Knowledge I played and reviewed Unrest, one of the cut paragraphs from that review turned into this post about the dramatic irony Unrest creates in the space between player knowledge and character knowledge. This is an extremely simplified version of the original post. For reasons I’m not going to get into this was post was supposed to be a short replacement piece for this week. However, during the actual writing of it I ended up realizing it was turning into another lengthy monstrosity. | more
November 24, 2014 Eric Swain External Sources Choose Your Own Clementine Finally, after months post-release we get around to concluding our podcast series on The Walking Dead Season 2. It has been interesting to see the reception of Season 2 over Season 1. I feel that it’s a little more than the fact in 2012 The Walking Dead was new and fresh to people and in 2014 it wasn’t. As we say in our wrap up Season 2 is a little bit of a mess, one way or another. It struggled to connect to its audience the same way the first season seemed to do almost instantly. | more