Critical Distance Confab – The History of Everyday Games

This month I was joined on the Critical Distance Confab by Zoya Street. For those of you who might not know, he is the author of both Dreamcast Worlds and Delay: Paying Attention to Energy Mechanics as well as the editor-in-chief of the free e-zine Memory Insufficient.

Interesting thing I noticed while editing this month’s interview: every single person I’ve interviewed so far has, at some point, apologized for rambling. Yet, that is my entire interviewing strategy — asking the questions that get the other person to ramble on as much as possible.

Leave a Reply

Your email address will not be published. Required fields are marked *