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12. June 2009

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QWERTY: Video Games are an Embarrassment

Disclaimer: QWERTY’s opinions are not mine nor the site’s. The psudonym QWERTY is used to protect the innocent. (I realized if you had not idea what he was talking about you would find this even more vulgar than it was meant to be. I told him this and I was told to mind my own business [...]

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Three Appearacnes on the CDC Podcast

9. June 2009

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Three Appearacnes on the CDC Podcast

Over a month ago I appeared on a podcast newly minted over at critical-distance.com. The next week I appeared again and then once more to make it three in a row. At the moment the podcast is on hiatus pending some behind the scenes work like hosting, icon, music, etc. At first I was going [...]

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5. June 2009

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QWERTY: Run Like Hell

Disclaimer: QWERTY’s opinions are not mine nor the site’s. The psudonym QWERTY is used to protect the innocent. (I have  no comment. - Eric Swain) What the hell are you doing just sitting there? Did you not read the title? Do you not comprehend what is going on all around you? While some may understand, not enough [...]

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May’s ‘09 Round Table Entry - The Great Wave of Kanagawa

31. May 2009

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May’s ‘09 Round Table Entry - The Great Wave of Kanagawa

A Game Is Worth a Thousand Words: What would one of your favorite pieces of non-interactive art look like if it had been created as a game first? May’s topic challenges you to imagine that the artist had been a game designer and supersede the source artwork-whether it be a painting, a sculpture, an installation, [...]

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29. May 2009

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QWERTY: My E3 2009 Predictions

E3 is back to its old extravaganza self, which means everyone else over the next week on the net will start crapping themselves over all the awesomeness. The starry-eyed masses will flitter around claiming how everything will remake the way we play games. In fact you know there is going to be so much awesomeness there, because a great majority of the announcements have already been revealed, leaked, etc. That means there has to be even greater awesomeness for the show.

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Truth, Propoganda, and the Power of People in Beyond Good and Evil

25. May 2009

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Truth, Propoganda, and the Power of People in Beyond Good and Evil

Throughout Beyond Good and Evil we are treated the cycling propaganda messages, news reports for either the Alpha Sections or the Iris Network. Each group purports the others to be the villains not working for the interest of the people of Hillys. Being that it must be one or the other the goal of the game is to search for the truth.

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8. May 2009

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QWERTY: Hey, hey, hey Goo-od Riddance

3D realms what is wrong with you, going under like you did. I'm not talking about the fact that you went under, but the fact you could even go under.

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1. May 2009

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QWERTY: Six Days in Fallujah

Sometimes I don't think people think before they speak. We have a game coming out about a war that isn't over, depicting one of the greater horrors of our time on the battlefield in a video game.

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April’s ‘09 Round Table Entry - Torture

30. April 2009

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April’s ‘09 Round Table Entry - Torture

Taking Games Seriously, Making Game Seriously: This month’s Round Table challenges you to design a game that deals with a social issue that personally troubles you. The recent months have seen controversy sweep through the video game industry. Whether people are objecting to the use of imagery widely considered to evoke racial stereotypes, or to [...]

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17. April 2009

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QWERTY: Why I Don’t Pay Him

(Last week he decided a moment of silence was in order for the fallen and the stolen. I think he was just being lazy. – Eric Swain)   Disclaimer: QWERTY’s opinions are not mine nor the site’s. The psudonym QWERTY is used to protect the innocent.   Let us all have a moment of silence for the stolen. … … … … … Thank you.   I [...]

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