I try to be civil. I try to be nice and understanding to everyone. In other words it takes a lot to piss me off. Thank you to the asshole […]
Flower: A Dad’s Expirience – Aesthetic
Last weekend after a movie I sat my Dad down and started up Flower for him to try out. Now my Dad hasn’t tried a video game since the mid-90s and those were the PC adventure games. We’d play them together. But given Flower’s casual nature, simple controls and pleasing aesthetic, I figured he would get into it and I wanted a non-gamer’s take on it.
QWERTY: Sony’s Diabolical Plan to Drive Me Insane
(This is the first…thing I got from him. It is reproduced exactly. I have nothing further to say. – The Swain)
Disclaimer: QWERTY’s opinions are not mine nor the site’s. The psudonym QWERTY is used to protect the innocent.
Flower is pretty. There, that’s obligatory nice thing to say about it.
Killzone 2 Commercial
Here’s a little design analysis piece I did for Creative Fluff desgin blog on the Killzone 2 commercial. Sony took the marketing in a different direction and are actually getting behind the game. See what I thought of it.
Uncharted: Drake’s Fortune – design that is so much more
I also write for the design blog Creativefluff.com, where I turn my eyes towards the design aspects of video games. Here is a bridge article between that site and this […]