June 18, 2010 Eric Swain Game Essays, Recent Posts The Propaganda of inFamous (*minor spoilers*) While the story of inFamous is told through the standard methods of cutscenes, found messages and calls from allies and mission handlers, it adds aftermath commentary. In the form of propaganda, the game provides story related and world building feedback on your actions. The messages only relate to the main story missions, so the words don't change, but the effect they have on you as the player as you relate to your in-game character is different. | more