It’s the end of the month and that means it’s time for BoRT. Being October, this month’s topic suitably fits the season, Fear and Loathing in Game Spaces: “Since their inception, […]
September ’12 Round Table Entry – Eschewing Realism
Last minute Eric as always. September’s BoRT topic, run now by Alan Williamson, theme is New Horizons. The blurb is as follows: 2K’s Chris Harmann recently said that achieving photorealism was […]
October’s ’09 Round Table Entry – Denouement: The Gameplay Slowdown
Designer Denouements How can the denouement be incorporated into gameplay? In literary forms, it is most often the events that take place after the plot’s climax that form your lasting […]
September’s ’09 Round Table Entry – What Do Spatial Relationships Mean to Us
Isn’t That Spatial? Every video game has certain benefits and constraints in the way it represents space. Interaction fiction, arcade titles, 2D side-scrollers, isometric RPGs, and first person shooters all […]
May’s ’09 Round Table Entry – The Great Wave off Kanagawa
A Game Is Worth a Thousand Words: What would one of your favorite pieces of non-interactive art look like if it had been created as a game first? May’s topic […]
April’s ’09 Round Table Entry – Torture
Taking Games Seriously, Making Game Seriously: This month’s Round Table challenges you to design a game that deals with a social issue that personally troubles you. The recent months have […]
March’s ’09 Round Table Entry – Fumito Ueda
About the Author: This month’s topic turns the literary focus from the medium, to the author. If you submitted a post to either the January or February topics, feel free […]
January’s ’09 Round Table Entry – Sister Carrie
Putting the Game Before the Book: What would your favorite piece of literature look like if it had been created as a game first? …rather than challenge you to imagine the conversion of your favorite literature into games, I challenge you to supersede the source literature and imagine a game that might have tried to communicate the same themes, the same message, to its audience.
Better late than never.