May 25, 2015 Eric Swain External Sources Unearthing the ‘Charnel House’ This time on the Moving Pixels Podcast we talk about the recently release point-and-click adventure game, The Charnel House Trilogy. I appreciate The Charnel House Trilogy more as a formal exercise than I do as a work on its own. I have complicated feelings about it. On the one hand, I don’t feel as if everything connected together or gave me fulfilling story. Yet, on the other, it doesn’t feel like a work that is finished. | more
May 6, 2015 Eric Swain External Sources Adventure Games As Theater and ‘The Charnel House Trilogy’ My weekly PopMatters post is up on the newly redesigned site. I talk about The Charnel House Trilogy and the thing that stuck out to me the most about it. I’ve had this idea of point-and-click adventure games as a form of theater without the script given to the player ahead of time for a quite a while. The static nature of the frame of the point-and-click just makes the concept of performance to an outside observer more apparent than other game genres where the camera moves. | more