November 13, 2013 Eric Swain External Sources Playing the Gigolo: ‘Killer is Dead’ Changes the Pace of the Game I want to start out by saying I chose neither the title nor the picture for the Killer is Dead piece. I am terrible at titles and sometimes leave it up to editors to come up with them for me. You can see what I put in the title field in the back end in the URL. There’s a lot of craziness going on in Killer is Dead, which I guess is standard for a Suda 51 game. But it does something I wish more action games would do. It gives the player an area to play taking a break. | more
November 12, 2013 Eric Swain External Sources Sword, Sex and Suda 51 A while back we at PopMatters played Suda 51 latest creation, though only in a writing capacity this time, Killer is Dead. The studio sent multiple codes, so I got one and we decided ‘hold a podcast on it.’ I expressed my thoughts on twitter on beating the game, and later repeated them on the podcast, as “thoroughly mediocre.” I think it might be the most apt way to describe the game. While it does have interesting points, plenty to grab onto for a discussion and absolutely dripping with Suda 51′s artistic self all over the place, it just meh. | more
July 29, 2013 Eric Swain External Sources There’s a Little Killer Podcast in All of Us I was on the Moving Pixels Podcast again. This time to talk about an older game, namely Suda 51′s magnum opus: Killer 7. It’s a weird game and a difficult one. I had a really busy week and didn’t get around to playing it until the day of the podcast and despite many hours could only get through the first two full levels. I am going to finish it, because it’s just one of those games that demands to be played. On a side note, if anyone can identify why my audio is so horrible on these podcasts, I’d be very appreciative. | more