Last week I concluded a series of posts on moral choice in games, the first three posts looking at the idea of making specific choices at specific moments and the last about the choices we make […]
Values and the Meaning of Moral Behavior in Video Games
The unintended trilogy about morality in video games became an unintended quadrilogy, this time looking not at choice, but at behavior. Given my narrow focus in looking at this subject, I […]
Choice and Consequence in ‘Papers, Please’
And with this PopMatters post I finish up an unexpected trilogy about morality in video games. The original post about The Wolf Among Us was supposed to be a one off and […]