(Excuse this entire article. I wrote this a few weeks ago when I needed to do so. This ended up as my version of stream of consciousness writing and given how I […]
Hypothetical Moral Behaviors
Last week I concluded a series of posts on moral choice in games, the first three posts looking at the idea of making specific choices at specific moments and the last about the choices we make […]
Existential Critical Crisis
(This is late. This was meant to come out over a week ago. It’s ironic that it was so difficult a piece of criticism to write in that it deals […]
So How Did I Do on TWIVGB
Well Ben Abraham was away from the internet last week, something to do with spelunking I think, and asked me to step in as writer of the This Week In […]
January’s ’09 Round Table Entry – Sister Carrie
Putting the Game Before the Book: What would your favorite piece of literature look like if it had been created as a game first? …rather than challenge you to imagine the conversion of your favorite literature into games, I challenge you to supersede the source literature and imagine a game that might have tried to communicate the same themes, the same message, to its audience.
Better late than never.
The Proposed Story Arcs for Prince of Persia
I talked about how the story structure in Prince of Persia didn’t work for me and how the various villains fit in the game’s thematic consistency. Now I’m going to combine the two ideas. This may come off as a little dictating from on high, but oh well.