The Moving Pixels Podcast Plays ‘Sorcery!’

This week we look at the first two games in the Steve Jackson’s Sorcery! series. The Steve Jackson’s Sorcery! is so arch that delving into the game in any sort of detail is inevitably going to turn into a discussion of the fantasy genre and its tropes. Sorcery! is from a particular brand of fantasy from the 1980s. Born of the monopolization of the Campbellian monomyth and world building lessons of Tolkien. We discuss the game’s context from which it was born and the effect of a road trip narrative filled with mini-story arcs throughout. | more

Reviews from April – December

This is just housekeeping for the reviews I wrote last year for PopMatters, but didn’t catalog on my site. Tales from the Borderlands episode 2: Atlas Mugged Dreamfall Chapters Book Two: Rebels Game of Thrones episode 3: The Sword in the Darkness Life Is Strange™_20150328152238 Life is Strange episode 2: Out of Time Hand of Fate Dead Synchronicity: Tomorrow is Today Steve Jackson’s Sorcery! | more

Reviews For November/December

In this time of reflection and end of year lists, I’m going to take a moment to reflect instead on the games I wrote reviews for in the past two months. I’m doing it early because PopMatters is on hiatus until the new year and the rest of the reviews I have lined up will go up then. What is there left to say about the PSN downloadable title Rain? No, seriously what is there left to say. I was struggling to fill out the word count on this one. On a purely aesthetics level, the game is a wonder to look at. | more

Reviews For May/June

I did a number of reviews for PopMatters in the months of May and June. There are a few more waiting in the wings to be published. In published chronological order: I really like this review. I didn’t think much of The Showdown Effect, but I didn’t dislike it either. It is a textbook example of a middle of the road game. It does what it sets out to do, but isn’t really the spectacular. What really hit the right tone was starting off the review the way I did. | more