There was a bit of a mixup over at PopMatters. I was offered a review copy of Quest for Infamy through one of my own PR contacts and once I […]
Hypothetical Moral Behaviors
Last week I concluded a series of posts on moral choice in games, the first three posts looking at the idea of making specific choices at specific moments and the last about the choices we make […]
Even More Mines, Maps and Madness
In Xanadu, did Kubla Khan a stately pleasure dome decree: so, begins this episode of the Moving Pixels podcast on Kentucky Route Zero Act 3. Ever since this episode was recorded […]
Values and the Meaning of Moral Behavior in Video Games
The unintended trilogy about morality in video games became an unintended quadrilogy, this time looking not at choice, but at behavior. Given my narrow focus in looking at this subject, I […]
A Brief History of Infamy
Wey hey and up she rises, wey hey and up she rises, wey hey and up she rises early in the morning. Coming about 8 months after the game was […]
Choice and Consequence in ‘Papers, Please’
And with this PopMatters post I finish up an unexpected trilogy about morality in video games. The original post about The Wolf Among Us was supposed to be a one off and […]