Two years ago, I did a handful of interviews with critics that laid much of the foundation of what we consider modern independent video game criticism. They were intended to […]
More Thoughts on a More Complex Form of Moral Choice in Video Games
I felt I needed to pick up on a thread regarding video game morality and clarify some things from last week’s PopMatters column. For some reason when I was expressing my love […]
The Fairy Tale of the Economic Downturn
We continue our podcast discussions of The Wolf Among Us with episode 3: A Crooked Mile. We felt that this episode really picked up the pace as the story finally came […]
Towards a More Complex Form of Moral Choice in Video Games: ‘The Wolf Among Us’
And I’m back in my Tuesday slot with my PopMatters column, looking a little in depth on a single choice from The Wolf Among Us. On the podcast all three of […]
The Size and Wisdom of ‘Myst’
For this week’s PopMatter’s column I look back 21 years to the original CD-ROM game: Myst. The opening sentence of that piece was the main thought running through my head during […]
The Agony and the Allure of the Side Quest
Maybe a poor week to release a podcast with so much attention elsewhere in the gaming scene, but we have a schedule. This week we aren’t talking about a video […]
The Change Economics Wrought on Design: ‘Magic: The Gathering’ and ‘Hearthstone’
And I’m back to writing my PopMatters column, though a few days late thanks to a mixup in the backend, but what can you expect when I don’t write anything for […]
Reviews for March/April/May
I stopped writing PopMatters columns back in March for a number of reasons, all of which have to do with being super busy trying to get technical things to work […]