In this time of reflection and end of year lists, I’m going to take a moment to reflect instead on the games I wrote reviews for in the past two […]
The Indifference of ‘Kentucky Route Zero’ to the Platonic Ideal of Video Games
My last post of the year went up on PopMatters today. This is one of those posts that started from a kernal of an idea and in the process of writing it […]
Baiting the Hook
Didn’t realize my PopMatters post went up today until I saw someone else recommending it to Critical Distance. I wanted to write something about Rain after I finished my review of it. […]
Memoria Review
December 11, 2013 | Filed under: Game Essays, Recent Posts and tagged with: Memoria, Review This review has quite a storied history. I accepted the game for review from a PR contact with the purpose […]
Beyond the Point-and-Click Adventure
We finally get around to talking about David Cages latest piece, Beyond: Two Souls, on the Moving Pixels podcast. I’m going to admit right off the bat that I perhaps harp […]
The Revolution is Over
December 8, 2013 | Filed under: Recent Posts, Thoughts and tagged with: Indie Game, VGX Ignore the title. I suck at titles. Last night Spike’s VGX awards ceremony was broadcast all over the internet and […]
‘Memoria’: Stories and Truth
For my Thanksgiving week column, I decided to go back and write about Memoria. I don’t feel like I’ve done the game justice here. I really liked it and I really […]
Neon Noir Fairy Tales
The next episode of the Moving Pixels podcast, the first in what is sure to be a series, discussing The Wolf Among Us. I am an unabashed Fables fan. I spend […]
The Anachronic Mixup of ‘Beyond: Two Souls”
It’s a day late, but my post discussing Beyond: Two Souls is up on PopMatters. I wanted to expand upon a point I made in my review of the game, which was […]
Playing the Gigolo: ‘Killer is Dead’ Changes the Pace of the Game
I want to start out by saying I chose neither the title nor the picture for the Killer is Dead piece. I am terrible at titles and sometimes leave it up to […]