Heroes of Might and Magic II is an old game when they were still getting a handle on new design. As great as it is, it isn’t a game that […]
Indie Game Spotlight – Small Worlds
The game was made for Casual Gameplay’s design contest #6 with the parameters to incorporate this content’s theme: Explore. Were I to judge in the contest I would look to […]
The Farmer and the Stork in Heroes of Might and Magic II
The game came out back in 1996, long before the industries present fixation on moral choice. Heroes of Might and Magic II starts off with a choice. The implications between the two men are rather clear in deed and imagery. One man offers a clean conscience and a place in the kingdom and the other monetary reward and a place in the kingdom. This is the truest sense of a moral choice, because yes there is an offer of reward, but it doesn’t happen within the mechanics of the game. The choice has no connection to ludic elements whatsoever.
Apologies and Clean Up
For those of you following me on twitter, which I suppose is all of you given my repeat audience, you will know of my present troubles. Two weeks ago I […]