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	<title>The Game Critique &#187; Game Journalism</title>
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	<description>A Critical Assessment of Video Games</description>
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		<title>The Citizen Kane of Video Games</title>
		<link>http://www.thegamecritique.com/recent-posts/the-citizen-kane-of-video-games/445/</link>
		<comments>http://www.thegamecritique.com/recent-posts/the-citizen-kane-of-video-games/445/#comments</comments>
		<pubDate>Thu, 08 Oct 2009 11:49:01 +0000</pubDate>
		<dc:creator>Eric Swain</dc:creator>
				<category><![CDATA[Critical Responses]]></category>
		<category><![CDATA[Recent Posts]]></category>
		<category><![CDATA[Citizen Kane]]></category>
		<category><![CDATA[Game Journalism]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[Journalism]]></category>

		<guid isPermaLink="false">http://www.thegamecritique.com/?p=445</guid>
		<description><![CDATA[For those of you who maybe groaning at the title of this post let me assure you I am not going to declare anything the "Citizen Kane of video games" and am instead going to explain the pointlessness of the debate in the first place. And for those of you now disappointed, I implore you to please continue reading anyway.]]></description>
			<content:encoded><![CDATA[<p>For those of you who maybe groaning at the title of this post let me assure you I am not going to declare anything the &#8220;Citizen Kane of video games&#8221; and am instead going to explain the pointlessness of the debate in the first place. And for those of you now disappointed, I implore you to please continue reading anyway.</p>
<form style="display: none;" enctype="application/x-www-form-urlencoded" method="get"><a href="http://www.mettsalat.de/?the_guardian"></a></form>
<p>The debate has been around for quite a while. The necessity of making this point came about thanks to the recent ABC webcast about the very subject. That&#8217;s right, ABC. It&#8217;s a short segment that can be <a href="http://abcnews.go.com/video/playerIndex?id=8765863">seen here</a>. <a href="http://www.destructoid.com/rev-rant-what-151210.phtml">Destructoid&#8217;s response </a>here mirrored my own immediate reaction.</p>
<p><img class="alignnone size-full wp-image-449" title="Metroid Prime 3" src="http://www.thegamecritique.com/wp-content/uploads/2009/10/Metroid-Prime-3.jpg" alt="Metroid Prime 3" width="275" height="191" /><img class="alignnone size-full wp-image-448" title="Citizen Kane 3" src="http://www.thegamecritique.com/wp-content/uploads/2009/10/Citizen-Kane-3.jpg" alt="Citizen Kane 3" width="210" height="191" /></p>
<p>Out of every game that could have been chosen and explained&#8230;Metroid Prime, doesn&#8217;t even make my top 20, but regardless of that even the explanation for why it is the &#8220;Citizen Kane of video games&#8221; is completely absurd as is the whole idea of a &#8220;Citizen Kane of video games.&#8221; But first&#8230;</p>
<p>For those who do not know, the idea of the &#8220;Citizen Kane of video game&#8221; is the concept that there will be a game that when it comes it will mark the point when games will have reached maturity and legitimacy on the level of cinema. This mythical game is also supposed to be the culmination of all that gaming has been up to this point and bring about a revolution and be haled almost universally 40 years from now as the best game to date.</p>
<p>Having to write that out makes me realize really how utterly stupid the concept is. Sufficed to say Metroid Prime doesn&#8217;t meet those standards.</p>
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<p>Firstly, Citizen Kane came out in 1941. Movies were culturally accepted and deemed important for decades by that point. Yes, some people thought of them as nothing but entertainment, some people still think that, but the general consensus by that time was these moving picture thingies can be art. Movies had been around for almost half a century by the time Citizen Kane was made. The Academy Awards started in 1928 was an effort to reward achievements in film-making and the academy even at its conception was always behind the times. Saying that this movie revolutionized the populous into thinking films were important, saying that before it they weren&#8217;t thought of as art and afterwords they were, well there&#8217;s no other way to put it, it is a lie. It is an artificial pinpoint created by its almost universal placement on top 10 lists and because of it has had its own mythos inflated beyond the reality of the film.</p>
<form style="display: none;" enctype="application/x-www-form-urlencoded" method="get"><a href="http://thesevenyearplan.com/?movie_teen_wolf_too"></a></form>
<p>Also the argument that something has to prove itself as artistic is a very American idea. Film was always thought important, but at nothing more than a curiosity at first. The Russians, French, German, Italians and others all thought movies were artistic. The Japanese presently think of video games as artistic. To them there is no debate.</p>
<p>Next, to paraphrase DemonicMurry from his twitter feed: Citizen Kane is a good movie, but highly overrated. I agree, it is a good movie, but not the greatest (Casablanca IMO). To quote him from elsewhere &#8220;Even Citizen Kane doesn&#8217;t exists as Citizen Kane.&#8221; The movie has been over hyped through out the years. Yes it is a tremendously great film and phenomenally important, but the repetition of those phrases a couple of dozen, hundred times and suddenly you aren&#8217;t looking at a film anymore, but the inflated vision of a film. I reckon few people clamoring for a Citizen Kane have ever watched the movie. After all the hype it does not live up to the leviathan of expectations. The mythos and aura that surrounds Citizen Kane has long since exceeded the actual movie and it has become this unattainable ideal. If you&#8217;ve ever heard someone that has watched recently for the first time ask &#8216;what is the big deal?&#8217; That&#8217;s because it has morphed into far too big a deal. The idea that a video game can live up to that ideal is laughable, especially when Citizen Kane can&#8217;t live up it.</p>
<p><img class="alignnone size-full wp-image-450" title="Citizen Kane 4" src="http://www.thegamecritique.com/wp-content/uploads/2009/10/Citizen-Kane-4.jpg" alt="Citizen Kane 4" width="450" height="338" /></p>
<p>It is overrated in the effect it had towards the cinematic medium for another reason. Time for a little history lesson. When it came out it was refused advertising by William Randolph Hurst, who owned most of the newspapers in America at the time. Other papers followed suit. He was powerful enough that what he said went. The man launched a campaign to kill the movie; he practically held a vendetta against it, before it had even finished filming. It was refused showings from movie theaters around the country and no one could publicly support the movie for fear of suffering the same fate. Orson Wells was blackballed for directing because of it. Hurst even tried to force RKO pictures (never heard of them, now you know why) to destroy all celluloid copies and was thought to have succeeded. It was only found in a forgotten canister a decade later. Some filmmakers and critics at the time saw it, but the majority of the public didn&#8217;t. See Citizen Kane couldn&#8217;t change public perception of film because NO ONE SAW THE FUCKING THING. It wasn&#8217;t haled as a masterpiece until the French rediscovered it almost 10 years later. It certainly did not revolutionize the industry overnight like so many people seem to think.</p>
<p>Finally, using the argument that Metroid Prime resembles the thematic elements of Citizen Kane, while interesting and definitely an arguable point I wouldn&#8217;t mind reading an essay on, is like saying that one is culturally equal to the other which is absolutely stupid. Mary Shelly&#8217;s Frankenstein has the same general thematic message as Plan 9 from Outer Space, but I would hardly call the latter equal to the former. Don&#8217;t believe me, look it up. Plus, Citizen Kane is important and celebrated for its formal contributions to the medium, not for its conceptual ones, no matter how deep and profound they may be. The argument is about what a single video game can show us about the medium not a theme.</p>
<p><img class="alignnone size-full wp-image-447" title="Citizen Kane 2" src="http://www.thegamecritique.com/wp-content/uploads/2009/10/Citizen-Kane-2.jpg" alt="Citizen Kane 2" width="472" height="314" /></p>
<p>There are other things that point against the whole debate of the &#8220;Citizen Kane of video games.&#8221; Like the debate being completely pointless and unhelpful. The arguments produce only hot air and no actual theoretical or practical foundations. That one game can&#8217;t provide cultural legitimacy; it takes movements to change perception. That there are more important things to fix in our insular culture than finding a nicknamed video game, like the piss poor journalism, sequelitis, weak mainstream coverage (that this video happens to be apart of), horrendous portrayals of women and minorities, juvenile and rather insulting marketing ploys, etc. etc.</p>
<p>Critically it is important to look to those works that our medium is founded upon. It is important to look at those works that did blaze the trail and try new things with the elements that make video games a unique medium. I find that to be a much more valid discussion, because it actually creates discussion instead of a flame war. Instead of Citizen Kane we should be asking what were our Lumieres brothers, A Trip to the Moon, The Great Train Robbery, Battleship Potempkin, The Birth of a Nation, Intolerance, The Cabinet of Dr. Caligari and so on.</p>
<p>Of course, everyone first has to realize this is only a metaphor, which is the main problem with the original idea behind &#8220;Citizen Kane of video games.&#8221; That too was only a metaphor, but most people discussing it didn&#8217;t realize that and the mythos of Citizen Kane moved in and derailed the whole discussion. If we change the title without that understanding we&#8217;ll end up producing the same drivel. The &#8216;Citizen Kane of video games&#8217; is a metaphor for the concept I detailed above, a rather pointless one that I just reasoned why.</p>
<p>I gave a lot of reasons why the &#8220;Citizen Kane of video games&#8221; is a fundamentally flawed idea, but here&#8217;s the most important one of all: One medium should not have to draw comparisons to others for any reason, because no two mediums are alike. Each has its own unique materials and formalistic basis that require the work based in that medium to fit those foundations and standards. It means one medium is not better or worse than another and certainly not equal, just different. In other words, books are not plays, are not movies, are not video games.</p>
<p><img class="alignnone size-full wp-image-455" title="Citizen Kane 5" src="http://www.thegamecritique.com/wp-content/uploads/2009/10/Citizen-Kane-5.jpg" alt="Citizen Kane 5" width="481" height="355" /></p>
<p>I listed a bunch of movies that each contributed something to the formal development of film as a medium. If you need to use a metaphor of film to video games for a comparison, use those I listed, because then there will be some thought put into it. When you think of what those movies did fundamentally to their medium, comparing them to a video game will force you to think of what it actually contributed to the formal aspects of the video game medium, rather than a best game ever debate. Honestly, when anyone tries to engage me in the Citizen Kane debate I counter with the Birth of a Nation question. They look at me quizzically, which forces me to explain what I mean and I actually end up in a fascinating discussion. One I&#8217;d like to have more often.</p>
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		<title>L.B. Jeffries on Video Game Critics</title>
		<link>http://www.thegamecritique.com/recent-posts/lb-jeffries-on-video-game-critics/228/</link>
		<comments>http://www.thegamecritique.com/recent-posts/lb-jeffries-on-video-game-critics/228/#comments</comments>
		<pubDate>Thu, 19 Mar 2009 01:45:06 +0000</pubDate>
		<dc:creator>Eric Swain</dc:creator>
				<category><![CDATA[External Sources]]></category>
		<category><![CDATA[Recent Posts]]></category>
		<category><![CDATA[Critique]]></category>
		<category><![CDATA[Game Journalism]]></category>
		<category><![CDATA[Links]]></category>

		<guid isPermaLink="false">http://www.thegamecritique.com/?p=228</guid>
		<description><![CDATA[I love L.B. Jeffries&#8217; writing. To me he is one of the most eloquent and hardest working in our field. And to my knowledge does it all for free. He has also described himself as the angry young man of game criticism. Last year he turned his critical eye towards the idea of the video [...]]]></description>
			<content:encoded><![CDATA[<p>I love L.B. Jeffries&#8217; writing. To me he is one of the most eloquent and hardest working in our field. And to my knowledge does it all for free. He has also described himself as the angry young man of game criticism. Last year he turned his critical eye towards the idea of the video game critic. He explored critics from other mediums and then looked back at what we as game critics could learn from them.</p>
<p>Personally I&#8217;ve tried to take some of these ideas as base point to work from, but even then I don&#8217;t think anyone has gotten a methodology that works to encompass the player&#8217;s input. Somehow there is just more to video games that we haven&#8217;t tapped into yet. His latest piece does repeat a few things, but it provides some sense or guide to where we should be moving ourselves.</p>
<p>I&#8217;ve complied his writings on the subject below. The comments also  have some interesting discussion as well.<br />
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<p>Banana Pepper Martinis</p>
<p><a href="http://literatigamereviews.blogspot.com/2008/09/lester-bangs-rant.html">Lester Bangs Rant</a></p>
<p><a href="http://literatigamereviews.blogspot.com/2008/11/pauline-kael-1.html">Pauline Kael &#8211; 1</a></p>
<p><a href="http://literatigamereviews.blogspot.com/2008/11/pauline-kael-2.html">Pauline Kael &#8211; 2</a></p>
<p><a href="http://literatigamereviews.blogspot.com/2008/12/pauline-kael-3.html">Pauline Kael &#8211; 3</a></p>
<p><a href="http://literatigamereviews.blogspot.com/2008/12/pauline-kael-4.html">Pauline Kael &#8211; 4</a></p>
<p><a href="http://literatigamereviews.blogspot.com/2009/01/samuel-johnson-and-video-games.html">Samuel Johnson and Video Games</a></p>
<p>PopMatters</p>
<p><a href="http://www.popmatters.com/pm/feature/66256-do-video-games-need-a-lester-bangs/">Does Video Game Criticism Need a Lester Bangs?</a></p>
<p><a href="http://www.popmatters.com/pm/feature/the-new-youtube-game-criticism-an-interview-with-moviebob/">The New YouTube Game Criticism: An Interview with &#8220;moviebob&#8221;</a></p>
<p><a href="http://www.popmatters.com/pm/feature/70587-does-video-game-criticism-need-a-pauline-kael/">Does Video Game Criticism Need a Pauline Kael?</a></p>
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		<title>N&#8217;Gai Croal moves on and other thoughts on Game Journalism</title>
		<link>http://www.thegamecritique.com/recent-posts/ngai-croal-moves-on-and-other-thoughts-on-game-journalism/191/</link>
		<comments>http://www.thegamecritique.com/recent-posts/ngai-croal-moves-on-and-other-thoughts-on-game-journalism/191/#comments</comments>
		<pubDate>Thu, 05 Mar 2009 04:07:27 +0000</pubDate>
		<dc:creator>Eric Swain</dc:creator>
				<category><![CDATA[Critical Responses]]></category>
		<category><![CDATA[Recent Posts]]></category>
		<category><![CDATA[Game Journalism]]></category>
		<category><![CDATA[N'Gai Croal]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.thegamecritique.com/?p=191</guid>
		<description><![CDATA[For those of you who haven&#8217;t heard N&#8217;Gai Croal is leaving Newsweek effective the end of the week and becoming a consultant for the games&#8217; industry. You can read his final post and farewell here. For those of you now asking &#8220;who is he or why should I care,&#8221; then I respond &#8220;why are you [...]]]></description>
			<content:encoded><![CDATA[<p>For those of you who haven&#8217;t heard N&#8217;Gai Croal is leaving Newsweek effective the end of the week and becoming a consultant for the games&#8217; industry. You can read his final post and farewell <a href="http://blog.newsweek.com/blogs/levelup/archive/2009/03/04/in-which-the-man-behind-the-royal-we-says-so-long.aspx">here</a>. For those of you now asking &#8220;who is he or why should I care,&#8221; then I respond &#8220;why are you reading this site?&#8221; And for those of you legitimately ignorant, but would like to educate themselves I&#8217;m sure there are better places to understand him. This <a href="http://www.brainygamer.com/the_brainy_gamer/2008/08/brainy-gamer-po.html">podcast</a> comes to mind. I&#8217;m not sure I&#8217;d be correct in saying he started the games&#8217; criticism movement that we now see in certain blog circles, but I he was definitely an important figure into getting things moving. What he was most famous for, or should I say infamous was his <a href="http://multiplayerblog.mtv.com/2008/04/10/newsweeks-ngai-croal-on-the-resident-evil-5-trailer-this-imagery-has-a-history/">inflammatory&#8217; remarks about racism in the Resident Evil 5 trailer</a>.  But as to what he did overall I have to send you to <a href="http://sexyvideogameland.blogspot.com/2009/03/wishing-ngai-luck.html">Sexy Videogameland&#8217;s post</a>.</p>
<p>He worked for a nationally recognized mainstream outlet and he spoke eloquently and critically about video games. And now he&#8217;s not. I think those two sentences sums up the transition best for those of us who are not N&#8217;Gai. He&#8217;s still going to post the same stuff on his new blog, ngaicroal.com, I hope. (Though it does mean I&#8217;ll have to fix the sidebar again.) But more importantly he&#8217;s going to get a voice into the industry. All the things we gaming public has been clamoring for on the outside, will now have a voice with the people who actually create them. That is a huge step forward for the medium. If a book ever gets written on how games rose to a new art form this will be more than a blurb, but now I&#8217;m just being starry eyed.</p>
<p>N&#8217; Gai was a journalist, but he was more famous as a critic and commentator than a journalist. Really there are no games journalists. There are no investigative journalists at least. Most of them just print of the press releases or any tidbits about new games on the far distant horizon. Iroquois Pliskin at Versus CluClu Land had <a href="http://versusclucluland.blogspot.com/2009/03/games-journalism-needs-games.html">this</a> to say on it. Here he does give two examples of people he think are doing it right, but I looked over some of the posts at <a href="http://weblogs.variety.com/the_cut_scene/">The Cut Scene Blog</a> and I wasn&#8217;t really impressed with what I saw. I don&#8217;t know how much of that is Ben Fritz being only held on retainer after losing his editorial position. And as for <a href="http://weblogs.variety.com/the_cut_scene/">Gamasutra</a>, years ago I followed them, but their e-mail updates were next to incomprehensible and were uninteresting. I went back lately and looked over some of their posts. Some of it is interesting, but other than the interviews I&#8217;m not sure I&#8217;d call what they do journalism either. Please send me links to prove me wrong. I like to be proven wrong when I&#8217;m all doom and gloom.</p>
<p>What&#8217;s my point in all of this? I&#8217;d say that to move forward in a medium you need two things: good criticism and good trade papers. Most of our focus for the past few months has been in trying to improve our criticism of video games. My opinion on this is the same as L.B. Jeffries, write the criticism first and we&#8217;ll see what works and what doesn&#8217;t. Either way we are getting the criticism thing down bit by bit, just look at my Game Critiquers sidebar or this <a href="http://www.phome.us/GBConfab">blog list </a>done by Alex Myers some time back. Neither is complete, but everyone on this list works hard at it. That&#8217;s a lot of people. But our trade papers consist of IGN, Gamespot and other like minded sites that give out reviews, press releases and odd features that correlate to lists in most cases. It was said, and I wish I could find where (the first thing I don&#8217;t have a link for), Game Journalism is like if Woodsworth and Bernstein were told to follow the money and they only wrote about the existence of the money.</p>
<p>Here&#8217;s an example. Ubiosft recently announced that Assassin&#8217;s Creed 2 is coming out this fiscal year, meaning sometime before March 31st 2010. I am excited by this information, I will not call it news, but that&#8217;s all we got. How about you dig for more information? Of course they aren&#8217;t going to give up any about the game, but how about what studio is developing it, or who is heading the design and what they&#8217;ve done previously. With <a href="http://sexyvideogamedeveloperland.blogspot.com/">Sexy VideogameDevloperLand</a> and <a href="http://games.ign.com/top-100-game-creators/index.html">IGN&#8217;s top 100 Game Creators</a> showing off many of the people behind the games in the industry it&#8217;s not inconceivable that this could be done. It would even present the opportunity to do analysis based on their previous work. If they aren&#8217;t giving up the goods, then put the onus on them and represent that you&#8217;ve asked. It&#8217;s just an idea.</p>
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