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	<title>Comments on: What Do I Do Here?</title>
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	<link>http://www.thegamecritique.com/recent-posts/what-do-i-do-here/403/</link>
	<description>A Critical Assessment of Video Games</description>
	<lastBuildDate>Thu, 09 Sep 2010 19:57:17 +0000</lastBuildDate>
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		<title>By: State of the Blog &#39;09&#160;&#124;&#160;The Game Critique</title>
		<link>http://www.thegamecritique.com/recent-posts/what-do-i-do-here/403/comment-page-1/#comment-1250</link>
		<dc:creator>State of the Blog &#39;09&#160;&#124;&#160;The Game Critique</dc:creator>
		<pubDate>Tue, 05 Jan 2010 18:59:04 +0000</pubDate>
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		<description>[...] know anything I could say about the nature of my being a critic I already covered earlier this year. So I wont go into any manifesto talk, but rather talk about some of my better writing [...]</description>
		<content:encoded><![CDATA[<p>[...] know anything I could say about the nature of my being a critic I already covered earlier this year. So I wont go into any manifesto talk, but rather talk about some of my better writing [...]</p>
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		<title>By: State of the Blog &#8216;09&#160;&#124;&#160;The Game Critique</title>
		<link>http://www.thegamecritique.com/recent-posts/what-do-i-do-here/403/comment-page-1/#comment-1183</link>
		<dc:creator>State of the Blog &#8216;09&#160;&#124;&#160;The Game Critique</dc:creator>
		<pubDate>Wed, 30 Dec 2009 05:49:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=403#comment-1183</guid>
		<description>[...] know anything I could say about the nature of my being a critic I already covered earlier this year. So I wont go into any manifesto talk, but rather talk about some of my better writing [...]</description>
		<content:encoded><![CDATA[<p>[...] know anything I could say about the nature of my being a critic I already covered earlier this year. So I wont go into any manifesto talk, but rather talk about some of my better writing [...]</p>
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		<title>By: Jordan Magnuson</title>
		<link>http://www.thegamecritique.com/recent-posts/what-do-i-do-here/403/comment-page-1/#comment-402</link>
		<dc:creator>Jordan Magnuson</dc:creator>
		<pubDate>Thu, 10 Sep 2009 00:52:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=403#comment-402</guid>
		<description>&quot;This is a great thinking-out-loud post, Eric.&quot;

I agree. I think it&#039;s easy for people to read a blog like this (or any of the other fine examples on your blog roll) and see the writer as arrogant and pretentious, when that is not the intent at all. I&#039;ve only recently discovered your blog, and I really appreciate your thoughts, and the &quot;journey&quot; you are on. Who ever arrives anywhere, anyway?

Best wishes,

Jordan</description>
		<content:encoded><![CDATA[<p>&#8220;This is a great thinking-out-loud post, Eric.&#8221;</p>
<p>I agree. I think it&#8217;s easy for people to read a blog like this (or any of the other fine examples on your blog roll) and see the writer as arrogant and pretentious, when that is not the intent at all. I&#8217;ve only recently discovered your blog, and I really appreciate your thoughts, and the &#8220;journey&#8221; you are on. Who ever arrives anywhere, anyway?</p>
<p>Best wishes,</p>
<p>Jordan</p>
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		<title>By: Joe Osborn</title>
		<link>http://www.thegamecritique.com/recent-posts/what-do-i-do-here/403/comment-page-1/#comment-399</link>
		<dc:creator>Joe Osborn</dc:creator>
		<pubDate>Sat, 05 Sep 2009 18:08:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=403#comment-399</guid>
		<description>Sure -- it was something I put together to illustrate the basic concept that there were several means of writing about games.  Of course individual critics move around over time and the image itself is a snapshot of my impression of a particular state of affairs mapped onto an abstraction I had just begun testing. (:  But I&#039;m glad it was sympathetic to your divisions of art.  The presentation I linked to above gives some context to the picture and explains the terms, and hopefully justifies why I placed certain authors where I did at the time.</description>
		<content:encoded><![CDATA[<p>Sure &#8212; it was something I put together to illustrate the basic concept that there were several means of writing about games.  Of course individual critics move around over time and the image itself is a snapshot of my impression of a particular state of affairs mapped onto an abstraction I had just begun testing. (:  But I&#8217;m glad it was sympathetic to your divisions of art.  The presentation I linked to above gives some context to the picture and explains the terms, and hopefully justifies why I placed certain authors where I did at the time.</p>
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		<title>By: Eric Swain</title>
		<link>http://www.thegamecritique.com/recent-posts/what-do-i-do-here/403/comment-page-1/#comment-398</link>
		<dc:creator>Eric Swain</dc:creator>
		<pubDate>Sat, 05 Sep 2009 17:50:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=403#comment-398</guid>
		<description>@Joe Osborn I&#039;m glad  some one took credit for that graph. I have no idea where it came from and has been sitting on my desktop for so long I have no idea when I save it. I don&#039;t know if where the critics fall are all exactly right ,but the graph is a neat corolary to the four divisions of art I talked about.</description>
		<content:encoded><![CDATA[<p>@Joe Osborn I&#8217;m glad  some one took credit for that graph. I have no idea where it came from and has been sitting on my desktop for so long I have no idea when I save it. I don&#8217;t know if where the critics fall are all exactly right ,but the graph is a neat corolary to the four divisions of art I talked about.</p>
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		<title>By: Joe Osborn</title>
		<link>http://www.thegamecritique.com/recent-posts/what-do-i-do-here/403/comment-page-1/#comment-397</link>
		<dc:creator>Joe Osborn</dc:creator>
		<pubDate>Sat, 05 Sep 2009 15:37:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=403#comment-397</guid>
		<description>Just wanted to mention that the graph of where a couple of game critics fall on a particular axis was something I drew up for &lt;a href=&quot;http://joe.garbagecollective.org/downloads/osborn_writing_about_games.pdf&quot; rel=&quot;nofollow&quot;&gt;this talk&lt;/a&gt; last year (alongside &lt;a href=&quot;http://joe.garbagecollective.org/downloads/osborn_how_do_games_mean.pdf&quot; rel=&quot;nofollow&quot;&gt;this one on the semiosis of games&lt;/a&gt;).  Glad to see it&#039;s propagated some, but I can&#039;t claim that it&#039;s totally canonical, current, or correct.  I just hope it&#039;s a useful pair of axes and a starting point for conversation!</description>
		<content:encoded><![CDATA[<p>Just wanted to mention that the graph of where a couple of game critics fall on a particular axis was something I drew up for <a href="http://joe.garbagecollective.org/downloads/osborn_writing_about_games.pdf" rel="nofollow">this talk</a> last year (alongside <a href="http://joe.garbagecollective.org/downloads/osborn_how_do_games_mean.pdf" rel="nofollow">this one on the semiosis of games</a>).  Glad to see it&#8217;s propagated some, but I can&#8217;t claim that it&#8217;s totally canonical, current, or correct.  I just hope it&#8217;s a useful pair of axes and a starting point for conversation!</p>
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		<title>By: Simon Ferrari</title>
		<link>http://www.thegamecritique.com/recent-posts/what-do-i-do-here/403/comment-page-1/#comment-396</link>
		<dc:creator>Simon Ferrari</dc:creator>
		<pubDate>Thu, 03 Sep 2009 05:19:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=403#comment-396</guid>
		<description>Eric,

I&#039;m glad QWERTY&#039;s dead, your writing is ridiculously better than it was roughly a year ago, and I&#039;m fairly certain the person who made the &quot;final&quot; comment you speak of is an ass-hat with a profoundly myopic view of how to talk about games based on reading one book by a ludologist who himself admits that he&#039;s doing it all wrong. That is all.</description>
		<content:encoded><![CDATA[<p>Eric,</p>
<p>I&#8217;m glad QWERTY&#8217;s dead, your writing is ridiculously better than it was roughly a year ago, and I&#8217;m fairly certain the person who made the &#8220;final&#8221; comment you speak of is an ass-hat with a profoundly myopic view of how to talk about games based on reading one book by a ludologist who himself admits that he&#8217;s doing it all wrong. That is all.</p>
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		<title>By: Ben Abraham</title>
		<link>http://www.thegamecritique.com/recent-posts/what-do-i-do-here/403/comment-page-1/#comment-395</link>
		<dc:creator>Ben Abraham</dc:creator>
		<pubDate>Mon, 31 Aug 2009 15:23:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=403#comment-395</guid>
		<description>This is a great thinking-out-loud post, Eric. There are a lot of theorists who have suggested that we are always &quot;becoming&quot; and never really arrive, Delleuze and Guattari in particular. I hope your can soon start to feel the journey is fruitful, even if it you do never &quot;arrive&quot;!</description>
		<content:encoded><![CDATA[<p>This is a great thinking-out-loud post, Eric. There are a lot of theorists who have suggested that we are always &#8220;becoming&#8221; and never really arrive, Delleuze and Guattari in particular. I hope your can soon start to feel the journey is fruitful, even if it you do never &#8220;arrive&#8221;!</p>
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