<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Extra Lives: Why Video Games Matter &#8211; A Book Review</title>
	<atom:link href="http://www.thegamecritique.com/recent-posts/extra-lives-why-video-games-matter-a-book-review/2229/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.thegamecritique.com/recent-posts/extra-lives-why-video-games-matter-a-book-review/2229/</link>
	<description>A Critical Assessment of Video Games</description>
	<lastBuildDate>Mon, 06 Feb 2012 06:16:55 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: DFA</title>
		<link>http://www.thegamecritique.com/recent-posts/extra-lives-why-video-games-matter-a-book-review/2229/comment-page-1/#comment-2522</link>
		<dc:creator>DFA</dc:creator>
		<pubDate>Tue, 20 Jul 2010 18:31:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=2229#comment-2522</guid>
		<description>I was going to do a video essay on &quot;games &amp; art&quot; some time ago as a follow up to this http://parallaxcg.blogspot.com/2009/12/videogames-tentpole-film.html but I think games which think out of the box come out only every once in a while. I think the current hardware makes interesting endeavors far more doable however.</description>
		<content:encoded><![CDATA[<p>I was going to do a video essay on &#8220;games &amp; art&#8221; some time ago as a follow up to this <a href="http://parallaxcg.blogspot.com/2009/12/videogames-tentpole-film.html" rel="nofollow">http://parallaxcg.blogspot.com/2009/12/videogames-tentpole-film.html</a> but I think games which think out of the box come out only every once in a while. I think the current hardware makes interesting endeavors far more doable however.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jccalhoun</title>
		<link>http://www.thegamecritique.com/recent-posts/extra-lives-why-video-games-matter-a-book-review/2229/comment-page-1/#comment-2481</link>
		<dc:creator>jccalhoun</dc:creator>
		<pubDate>Sat, 17 Jul 2010 19:13:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=2229#comment-2481</guid>
		<description>Nice review.  I hadn&#039;t planned on reading this book since what I&#039;ve seen of it seemed to be about the potential of videogames to be art which is something I&#039;m not really interested in (I&#039;m much more interested in what people are doing with games than mythical &quot;potential&quot;) but I might have to see if I can get a copy of it now. 

I think the question of audience is an important one for videogame books.  I&#039;ve read too many books by game studies people who&#039;s academic articles I&#039;ve liked but had written books aimed at more of a mainstream audience.  That&#039;s great for general audiences but disappointing for someone who doesn&#039;t need so much information frontloaded. 

However, I do think anything that gets the average person beyond &quot;those games are ruining our children&quot; or the opposition reaction, &quot;Don&#039;t read so much into them. They are just games&quot; and starts to think more deeply about gaming is a good thing.</description>
		<content:encoded><![CDATA[<p>Nice review.  I hadn&#8217;t planned on reading this book since what I&#8217;ve seen of it seemed to be about the potential of videogames to be art which is something I&#8217;m not really interested in (I&#8217;m much more interested in what people are doing with games than mythical &#8220;potential&#8221;) but I might have to see if I can get a copy of it now. </p>
<p>I think the question of audience is an important one for videogame books.  I&#8217;ve read too many books by game studies people who&#8217;s academic articles I&#8217;ve liked but had written books aimed at more of a mainstream audience.  That&#8217;s great for general audiences but disappointing for someone who doesn&#8217;t need so much information frontloaded. </p>
<p>However, I do think anything that gets the average person beyond &#8220;those games are ruining our children&#8221; or the opposition reaction, &#8220;Don&#8217;t read so much into them. They are just games&#8221; and starts to think more deeply about gaming is a good thing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Extra Lives &#8211; Giving life to the conversation. &#124; Don&#8217;t Shoot Food</title>
		<link>http://www.thegamecritique.com/recent-posts/extra-lives-why-video-games-matter-a-book-review/2229/comment-page-1/#comment-2090</link>
		<dc:creator>Extra Lives &#8211; Giving life to the conversation. &#124; Don&#8217;t Shoot Food</dc:creator>
		<pubDate>Sat, 26 Jun 2010 15:00:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=2229#comment-2090</guid>
		<description>[...] Bissell here. Book is called Extra Lives: Why Video Games Matter. Another good review of the book here&#8230; Tags: Books, Braid, Clint Hocking, Fallout 3, Far Cry 2, Jonathan Blow, Left 4 Dead, Modern [...]</description>
		<content:encoded><![CDATA[<p>[...] Bissell here. Book is called Extra Lives: Why Video Games Matter. Another good review of the book here&#8230; Tags: Books, Braid, Clint Hocking, Fallout 3, Far Cry 2, Jonathan Blow, Left 4 Dead, Modern [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex V</title>
		<link>http://www.thegamecritique.com/recent-posts/extra-lives-why-video-games-matter-a-book-review/2229/comment-page-1/#comment-2089</link>
		<dc:creator>Alex V</dc:creator>
		<pubDate>Sat, 26 Jun 2010 14:58:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=2229#comment-2089</guid>
		<description>Nice review. Agree with most of that.</description>
		<content:encoded><![CDATA[<p>Nice review. Agree with most of that.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

