And we finish the Critical Distance end of year stuff late this year with episode 14 of the CDC Podcast because I was lazy and there wasn’t anything about 2013 that seemed to inspire anybody. I had a lot less to edit and did a far more slapdash job of it this time and it is a much shorter show. And yet, it difficult to care about this particular year. As long as it was and I got complaints from both panel and listeners, at least 2012 was fun.
The more I think about 2013 the less I think is worthy of remembrance. It’s going to be one of those years in gaming, yeah it happened and that’s it. Like 1995.