Last Friday, the latest minisode of the Critical Distance Confab went live.
Joining me for this minisode is games and digital arts creator Lauren Schmidt. All the games we discussed had a strange unearthy quality to them in some respect. Sometimes you get lucky when looking for a title because one or both of you say it during the podcast.
We’re off schedule for the moment. The minisodes are supposed to come out at the end of the month, but recently they’ve been shifted forward due to reasons. I’m going to try and get back on track this month.
So, see you then.