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	<title>Comments for The Game Critique &#124; The Game Critique</title>
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	<link>http://www.thegamecritique.com</link>
	<description>A Critical Assessment of Video Games</description>
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		<title>Comment on GoFundMe for PAX East by David Carlton</title>
		<link>http://www.thegamecritique.com/recent-posts/gofundme-for-pax-east/4619/comment-page-1/#comment-35144</link>
		<dc:creator>David Carlton</dc:creator>
		<pubDate>Sat, 02 Mar 2013 21:35:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=4619#comment-35144</guid>
		<description><![CDATA[Unless I&#039;m missing something (always possible!), I don&#039;t see a link anywhere? Hmm, I guess it must be http://www.gofundme.com/272dhk]]></description>
		<content:encoded><![CDATA[<p>Unless I&#8217;m missing something (always possible!), I don&#8217;t see a link anywhere? Hmm, I guess it must be <a href="http://www.gofundme.com/272dhk" rel="nofollow">http://www.gofundme.com/272dhk</a></p>
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		<title>Comment on &#8216;What do you think will be the best game of the year?&#8217; by Eric Swain</title>
		<link>http://www.thegamecritique.com/recent-posts/what-do-you-think-will-be-the-best-game-of-the-year/4609/comment-page-1/#comment-35087</link>
		<dc:creator>Eric Swain</dc:creator>
		<pubDate>Thu, 21 Feb 2013 03:30:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=4609#comment-35087</guid>
		<description><![CDATA[Thank you Dan. My point still stands, even if my terminology does not.]]></description>
		<content:encoded><![CDATA[<p>Thank you Dan. My point still stands, even if my terminology does not.</p>
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		<title>Comment on &#8216;What do you think will be the best game of the year?&#8217; by Dan Cox</title>
		<link>http://www.thegamecritique.com/recent-posts/what-do-you-think-will-be-the-best-game-of-the-year/4609/comment-page-1/#comment-35086</link>
		<dc:creator>Dan Cox</dc:creator>
		<pubDate>Thu, 21 Feb 2013 02:26:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=4609#comment-35086</guid>
		<description><![CDATA[Just a note: Unity and Adventure Game Maker aren&#039;t open source. Unity is built on C++/C# and, while it uses Mono (an open-source implementation of .Net), the engine itself is not open. Neither is Adventure Game Maker -- although it does have open source parts, like its graphics system.

Twine is definitely open source. In fact, it&#039;s on GitHub for anyone to fork -- as I have -- to work on the code themselves: https://github.com/tweecode/twine]]></description>
		<content:encoded><![CDATA[<p>Just a note: Unity and Adventure Game Maker aren&#8217;t open source. Unity is built on C++/C# and, while it uses Mono (an open-source implementation of .Net), the engine itself is not open. Neither is Adventure Game Maker &#8212; although it does have open source parts, like its graphics system.</p>
<p>Twine is definitely open source. In fact, it&#8217;s on GitHub for anyone to fork &#8212; as I have &#8212; to work on the code themselves: <a href="https://github.com/tweecode/twine" rel="nofollow">https://github.com/tweecode/twine</a></p>
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		<title>Comment on State of the Blog &#8217;12 by Eric Swain</title>
		<link>http://www.thegamecritique.com/recent-posts/state-of-the-blog-12/4560/comment-page-1/#comment-34701</link>
		<dc:creator>Eric Swain</dc:creator>
		<pubDate>Wed, 02 Jan 2013 15:34:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=4560#comment-34701</guid>
		<description><![CDATA[No, I&#039;m good with the CDC podcast. In the right frame of mind I find the editing therapeutic and usually isn&#039;t the massive time dump that the end of year podcast is.

Don&#039;t know how it would work fully. Haven&#039;t put much thought into it, but I would like to play D&amp;D again. I&#039;ve played so very little, because getting a group for any kind of time is nigh impossible for me. Keep me posted for what&#039;s happening there.

Go read it already.]]></description>
		<content:encoded><![CDATA[<p>No, I&#8217;m good with the CDC podcast. In the right frame of mind I find the editing therapeutic and usually isn&#8217;t the massive time dump that the end of year podcast is.</p>
<p>Don&#8217;t know how it would work fully. Haven&#8217;t put much thought into it, but I would like to play D&#038;D again. I&#8217;ve played so very little, because getting a group for any kind of time is nigh impossible for me. Keep me posted for what&#8217;s happening there.</p>
<p>Go read it already.</p>
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		<title>Comment on State of the Blog &#8217;12 by Dan Cox</title>
		<link>http://www.thegamecritique.com/recent-posts/state-of-the-blog-12/4560/comment-page-1/#comment-34700</link>
		<dc:creator>Dan Cox</dc:creator>
		<pubDate>Wed, 02 Jan 2013 14:24:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=4560#comment-34700</guid>
		<description><![CDATA[If you are interested, Eric, I could help you with the audio editing. I&#039;m going to be looking for more audio (and video) projects in 2013 anyway, and wouldn&#039;t mind helping out Critical Distance some. Plus, there is a very good chance I may be back to only doing stuff for VGHVI pretty soon too.

Actually, along those same lines, I don&#039;t know if you are still interested in trying to arrange a D&amp;D/Bhaloidam session with people from the greater video game blogging sphere as we talked about months ago on Twitter, but that might be another of my projects this year. We (VGHVI) have had some success (and, yes, technical problems) using Google Hangout + Mumble, but I&#039;m convinced it holds the best promise for virtual board/tabletop gaming currently.

(Also, I haven&#039;t read your Primordia review yet, but I&#039;ve been quite interested in what Wadjeteye Games has been putting out lately. I&#039;m generally not a fan of adventure games, but they have been inspiring me to try to make more of them.)]]></description>
		<content:encoded><![CDATA[<p>If you are interested, Eric, I could help you with the audio editing. I&#8217;m going to be looking for more audio (and video) projects in 2013 anyway, and wouldn&#8217;t mind helping out Critical Distance some. Plus, there is a very good chance I may be back to only doing stuff for VGHVI pretty soon too.</p>
<p>Actually, along those same lines, I don&#8217;t know if you are still interested in trying to arrange a D&amp;D/Bhaloidam session with people from the greater video game blogging sphere as we talked about months ago on Twitter, but that might be another of my projects this year. We (VGHVI) have had some success (and, yes, technical problems) using Google Hangout + Mumble, but I&#8217;m convinced it holds the best promise for virtual board/tabletop gaming currently.</p>
<p>(Also, I haven&#8217;t read your Primordia review yet, but I&#8217;ve been quite interested in what Wadjeteye Games has been putting out lately. I&#8217;m generally not a fan of adventure games, but they have been inspiring me to try to make more of them.)</p>
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		<title>Comment on Girlfriend Mode-gate by Eric Swain</title>
		<link>http://www.thegamecritique.com/recent-posts/girlfriend-mode-gate/4422/comment-page-1/#comment-33647</link>
		<dc:creator>Eric Swain</dc:creator>
		<pubDate>Wed, 22 Aug 2012 17:57:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=4422#comment-33647</guid>
		<description><![CDATA[As far as I know there is no site that officially tracks this sorts of blow ups. At Critical-Distance we track the issues and writings on them as they happen on a week by week basis. A truly big one will make it to the year end round up and these will be discussed on the year end podcast, but the keeping track of an individual or company&#039;s behavior is really one of collective memory.

In Gearbox&#039;s case I&#039;ve read about some previous statements by the company I wasn&#039;t aware of and there is the big matter that this is the company that bought, finished and released Duke Nukem Forever, which is a whole other level of problematic. Every time something like this happens though people can point to previous instances. Some are more well known than others, but all you can really do is ask somebody when something happens.]]></description>
		<content:encoded><![CDATA[<p>As far as I know there is no site that officially tracks this sorts of blow ups. At Critical-Distance we track the issues and writings on them as they happen on a week by week basis. A truly big one will make it to the year end round up and these will be discussed on the year end podcast, but the keeping track of an individual or company&#8217;s behavior is really one of collective memory.</p>
<p>In Gearbox&#8217;s case I&#8217;ve read about some previous statements by the company I wasn&#8217;t aware of and there is the big matter that this is the company that bought, finished and released Duke Nukem Forever, which is a whole other level of problematic. Every time something like this happens though people can point to previous instances. Some are more well known than others, but all you can really do is ask somebody when something happens.</p>
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		<title>Comment on Girlfriend Mode-gate by Matt Robb</title>
		<link>http://www.thegamecritique.com/recent-posts/girlfriend-mode-gate/4422/comment-page-1/#comment-33638</link>
		<dc:creator>Matt Robb</dc:creator>
		<pubDate>Wed, 22 Aug 2012 16:14:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=4422#comment-33638</guid>
		<description><![CDATA[Very valid points.  I was unaware of the institutional trend being worse than the norm.  The more we clean up the extreme, the better the &quot;norm&quot; gets.

A thought:  Does the community track this sort of behavior in any organized fashion?  I personally was only looking at the specific incident.  It would be helpful if there was a site I could visit where we could track these events and so understand which instances seem more like &quot;innocent&quot; mistakes versus which mark a trend for an institution of some kind.

Frankly, I&#039;d like for it to be easy to know that, if I went out and nabbed a copy of Borderlands 2, I&#039;d be supporting such behavior, and so could avoid doing so.]]></description>
		<content:encoded><![CDATA[<p>Very valid points.  I was unaware of the institutional trend being worse than the norm.  The more we clean up the extreme, the better the &#8220;norm&#8221; gets.</p>
<p>A thought:  Does the community track this sort of behavior in any organized fashion?  I personally was only looking at the specific incident.  It would be helpful if there was a site I could visit where we could track these events and so understand which instances seem more like &#8220;innocent&#8221; mistakes versus which mark a trend for an institution of some kind.</p>
<p>Frankly, I&#8217;d like for it to be easy to know that, if I went out and nabbed a copy of Borderlands 2, I&#8217;d be supporting such behavior, and so could avoid doing so.</p>
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		<title>Comment on Girlfriend Mode-gate by Eric Swain</title>
		<link>http://www.thegamecritique.com/recent-posts/girlfriend-mode-gate/4422/comment-page-1/#comment-33637</link>
		<dc:creator>Eric Swain</dc:creator>
		<pubDate>Wed, 22 Aug 2012 15:47:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=4422#comment-33637</guid>
		<description><![CDATA[Here&#039;s the problem with that thinking and I&#039;ve seen it perpetuated elsewhere. I have to think that the people calling Hemingway sexist were on twitter, facebook or some other ephemeral means of communication because no one in the posts above call him that. They make the very clear distinction that it is what he says and the ideas that the term perpetuates are sexist. Some of the posts go on at length to explain that distinction. Even unintentionally people will perpetuate and reinforce sexists/racist/ablest etc ideology without realizing it. That is what Hemingway has done here.

The other issue is, is that for Hemingway this is a first time we can point at him for this type of thing, it isn&#039;t the first time we can point at Gearbox as a whole for sexist pandering. It may not be true for the individual, but as a whole the institution is not inclusive or friendly to such inclusion. There is a subtle difference to be made between what a person is and the culture that person is apart of.]]></description>
		<content:encoded><![CDATA[<p>Here&#8217;s the problem with that thinking and I&#8217;ve seen it perpetuated elsewhere. I have to think that the people calling Hemingway sexist were on twitter, facebook or some other ephemeral means of communication because no one in the posts above call him that. They make the very clear distinction that it is what he says and the ideas that the term perpetuates are sexist. Some of the posts go on at length to explain that distinction. Even unintentionally people will perpetuate and reinforce sexists/racist/ablest etc ideology without realizing it. That is what Hemingway has done here.</p>
<p>The other issue is, is that for Hemingway this is a first time we can point at him for this type of thing, it isn&#8217;t the first time we can point at Gearbox as a whole for sexist pandering. It may not be true for the individual, but as a whole the institution is not inclusive or friendly to such inclusion. There is a subtle difference to be made between what a person is and the culture that person is apart of.</p>
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		<title>Comment on Girlfriend Mode-gate by Matt Robb</title>
		<link>http://www.thegamecritique.com/recent-posts/girlfriend-mode-gate/4422/comment-page-1/#comment-33636</link>
		<dc:creator>Matt Robb</dc:creator>
		<pubDate>Wed, 22 Aug 2012 15:38:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=4422#comment-33636</guid>
		<description><![CDATA[The comparison between Akin and Hemingway was kind&#039;ve my point.  By and large, they&#039;re being treated the same way, except Akin believes what people think he believes, whereas Hemingway doesn&#039;t seem to, because they both produced a gaffe.

In Akin&#039;s case, what he said was a red flag for what he believes.  I hope he loses his election because of what he believes, not wha the said.

In Hemingway&#039;s case (in my opinion) it appears beliefs were ascribed to him that aren&#039;t guaranteed by his words.  Based on his defensive stance, I get the impression he was counter-offended by people calling him sexist.  Could the whole thing have gone over better if he apologized while stating his stance or beliefs on the subject?  Sure.  That said, did anyone apologize to him for calling him sexist when he isn&#039;t?  Not that I&#039;ve noticed.  His gaffe was compounded by the counter-mistakes made by people blowing what he said out of proportion.  His reputation has been damaged more than deserved, and the anti-sexism movement has been damaged by declaring an enemy where one did not exist.

If you want to successfully promote a cause, you need to ensure that your targets are legitimate, or a good portion of the more moderate of the population will begin to disregard you.  If we want to clean up the very real problem of sexism in the gaming community, we need to take care that the intensity of our reactions match the events that occur.]]></description>
		<content:encoded><![CDATA[<p>The comparison between Akin and Hemingway was kind&#8217;ve my point.  By and large, they&#8217;re being treated the same way, except Akin believes what people think he believes, whereas Hemingway doesn&#8217;t seem to, because they both produced a gaffe.</p>
<p>In Akin&#8217;s case, what he said was a red flag for what he believes.  I hope he loses his election because of what he believes, not wha the said.</p>
<p>In Hemingway&#8217;s case (in my opinion) it appears beliefs were ascribed to him that aren&#8217;t guaranteed by his words.  Based on his defensive stance, I get the impression he was counter-offended by people calling him sexist.  Could the whole thing have gone over better if he apologized while stating his stance or beliefs on the subject?  Sure.  That said, did anyone apologize to him for calling him sexist when he isn&#8217;t?  Not that I&#8217;ve noticed.  His gaffe was compounded by the counter-mistakes made by people blowing what he said out of proportion.  His reputation has been damaged more than deserved, and the anti-sexism movement has been damaged by declaring an enemy where one did not exist.</p>
<p>If you want to successfully promote a cause, you need to ensure that your targets are legitimate, or a good portion of the more moderate of the population will begin to disregard you.  If we want to clean up the very real problem of sexism in the gaming community, we need to take care that the intensity of our reactions match the events that occur.</p>
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		<title>Comment on Girlfriend Mode-gate by Eric Swain</title>
		<link>http://www.thegamecritique.com/recent-posts/girlfriend-mode-gate/4422/comment-page-1/#comment-33635</link>
		<dc:creator>Eric Swain</dc:creator>
		<pubDate>Wed, 22 Aug 2012 14:56:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamecritique.com/?p=4422#comment-33635</guid>
		<description><![CDATA[Few things. This isn&#039;t towards you, but rather to the general sentiment that we should get off the sexism angle and really should have spent the time discussing the concept of variance in difficulty for games to be more accessible and that this is all a distraction. I would have loved to talk about the design and artistic implications of such a system. The same type of talk that happened with the release of Kirby&#039;s Epic Yarn. But one has to get their own house in order before inviting other people in.

As for a gaffe, it doesn&#039;t have to speak to truth as regarding reality, merely the truth of what the person believes. An apology at this stage, yes would be nothing more than a cynical ploy to avoid the blowup and really it would have been the next day. But an apology right when things hit a fervor pitch could have been done after he realized the stupid shit he says and realized it hurt people. Everyone wants to give Hemingway the benefit of the doubt so in those circumstances I would too.

The congressman in Missouri, Todd Akin is a different case entirely. What he said, while stupid, is an encapsulation of what he and many others in his party believe that no one was paying attention to. And I mean they actually believe it to be true, it&#039;s not just a political excuse, they defy biology and actual believe this. He has sponsored legislation following up on this belief, that got next to no press. Hemingway phrased a good idea very poorly, Rep. Akin is running on this shit. It&#039;s not about what he said, it&#039;s what he supported. And the awful thing is, according to recent polling he&#039;s still in the lead. The Republican party will successfully distances themselves from him, labeling him as some fringe member, rather than the accurate representation of the party&#039;s stance towards women and people will forget allowing his beliefs to affect policy.

Words have meaning and this dismissing of them is harmful on so many levels. Yes, people misspeak, but sometimes their words speak deeper truths that we would no confront otherwise. My biggest fear is this will disappear with nothing learned and nothing fixed.]]></description>
		<content:encoded><![CDATA[<p>Few things. This isn&#8217;t towards you, but rather to the general sentiment that we should get off the sexism angle and really should have spent the time discussing the concept of variance in difficulty for games to be more accessible and that this is all a distraction. I would have loved to talk about the design and artistic implications of such a system. The same type of talk that happened with the release of Kirby&#8217;s Epic Yarn. But one has to get their own house in order before inviting other people in.</p>
<p>As for a gaffe, it doesn&#8217;t have to speak to truth as regarding reality, merely the truth of what the person believes. An apology at this stage, yes would be nothing more than a cynical ploy to avoid the blowup and really it would have been the next day. But an apology right when things hit a fervor pitch could have been done after he realized the stupid shit he says and realized it hurt people. Everyone wants to give Hemingway the benefit of the doubt so in those circumstances I would too.</p>
<p>The congressman in Missouri, Todd Akin is a different case entirely. What he said, while stupid, is an encapsulation of what he and many others in his party believe that no one was paying attention to. And I mean they actually believe it to be true, it&#8217;s not just a political excuse, they defy biology and actual believe this. He has sponsored legislation following up on this belief, that got next to no press. Hemingway phrased a good idea very poorly, Rep. Akin is running on this shit. It&#8217;s not about what he said, it&#8217;s what he supported. And the awful thing is, according to recent polling he&#8217;s still in the lead. The Republican party will successfully distances themselves from him, labeling him as some fringe member, rather than the accurate representation of the party&#8217;s stance towards women and people will forget allowing his beliefs to affect policy.</p>
<p>Words have meaning and this dismissing of them is harmful on so many levels. Yes, people misspeak, but sometimes their words speak deeper truths that we would no confront otherwise. My biggest fear is this will disappear with nothing learned and nothing fixed.</p>
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